No black boxes, no vibes. Here's exactly what happens between "paste a match" and "watch the wallhack". It's the same pipeline whether we're catching a cheater or clipping your ace.
Paste a demo file, a match share-code, a Steam ID, or sign in and we auto-import your recent games. No client download, and the game never has to launch.
Our engine replays the demo server-side and reconstructs every player’s view, aim path, and shot. It’s all in the demo, Valve just never shows it to you.
Aim snaps, wall-tracks, pre-fires and reaction times are measured against what’s humanly plausible for the rank, then rolled into one Suspect Index.
The flagged moments become a clean, shareable video clip with the evidence highlighted. No other tracker hands you that.
A high Suspect Index means the demo shows patterns worth reviewing, not a conviction. We publish the clip and the timestamps so you can judge for yourself, and any account can request a review. The verified-clean state is just as important as the flag.
The signals above are the short version. The case files walk through real demos: telling an aimbot from aim assist, where we draw the line between a prefire and a prediction, and the giveaway that exposes a spinbot. Read what we deliberately don't do on our limits page, or who is behind this.